The team talks about Schell Games’ newest virtual reality game, “HistoryMaker VR”. HistoryMaker VR is a virtual reality content creation tool that learners can use to embody U.S. Historical figures.
HistoryMaker VR allows learners to bring their historical knowledge to life by embodying and performing as historical figures in an immersive virtual reality environment.
Come learn more about the creation of the VR game, how it can be used in the classroom, and any other question(s) you may have.
Speakers:
🎤 Dwayne Waite, Moderator, Senior Marketing Associate
🎤 Brooke Morrill, Director of Education
🎤 Mim Harries, Game Designer
Timestamps:
0:00 – 0:50 Welcome & Housekeeping
0:50 – 1:20 How can games like HistoryMaker VR change how students learn history? What cool tech would you like to see in classrooms/learning?
1:20 – 2:50 Guest & team intros
2:50 – 5:38 Trailer
5:38 – 7:47 How did HMVR come into existence?
7:47 – 9:20 How big was the team and how long did it take to make the tool?
9:20 – 10:45 What design obstacles did the team have to overcome to get HMVR to where it is?
10:45 -12:29 What are the features in the game?
12:29 – 16:03 What does “evidence-based” mean, and is HMVR being looked into? Is that important?
16:03 – 17:50 Why is it important for teachers to have high-quality tech?
17:50 – 22:30 Why does Schell Games think VR in EDU will be a big deal?
22:30 – 25:30 How does VR make education more engaging?
25:30 – 26:19 Will it be on PS VR?
26:19 – 30:37 What will be in HistoryMaker VR?
30:37 – 33:07 What subjects in school do you wish you had VR for?
33:07 – 37:56 Are classrooms ready for VR (post-pandemic, obviously) and how can teachers bring HMVR to the classroom?
37:56 – 40:24 What’s the biggest benefit of working with SMEs?
40:24 – 42:14 What was the biggest gem a SME gave the team while working on HMVR?
42:14 – 43:03 Who are all of the characters?
43:03 – 45:38 Tech difficulties, you can skip ahead!
45:38 – 48:13 We spoke with Dan Holland about HMVR…
48:13 – 51:29 Why do you think content creation empowers learners?
51:29 – 54:18 Do you think it’s best to focus on one VR platform, or should developers aim for more cross-platform solutions?
54:18 – 56:01 What’s your favorite thing to do in the experience?
56:01 – 58:45 If you had to convince teachers or parents homeschooling their kids to try HMVR, what’s your pitch?
58:45 – 59:47 Sign Off
Check out HistoryMaker VR:
â–¸ Website: https://historymakervr.schellgames.com/
â–¸ Trailer: https://youtu.be/usRfF-7e7_Q
Follow Schell Games:
â–¸ Facebook – https://www.facebook.com/SchellGames
â–¸ Twitter – http://www.twitter.com/schellgames
â–¸ LinkedIn – http://www.linkedin.com/company/70485
â–¸ Reddit – http://reddit.com/r/SchellGamesOfficial
#SchellGames #VR #education